BATISTA'S SUBDOMAIN — CREATIVE DEVELOPER — DESIGNER — I WANT TO MAKE THINGS EXIST — BATISTA'S SUBDOMAIN — CREATIVE DEVELOPER — DESIGNER — I WANT TO MAKE THINGS EXIST — 
BATISTA'S SUBDOMAIN — CREATIVE DEVELOPER — DESIGNER — I WANT TO MAKE THINGS EXIST — BATISTA'S SUBDOMAIN — CREATIVE DEVELOPER — DESIGNER — I WANT TO MAKE THINGS EXIST — 
Batista's Subdomain

Portfolio.

Welcome to my portfolio! See my personal work, outside collaborations, and the studios I work with.

My Personal Work

Stickies

Stickies

Java Developer | Note Taking App

A Java note taking app from my Java development goals. My goal with this is to simply make it a better app than the UWP Windows Sticky Notes app. (I genuinely hate their app)

July 15th, 2026 | Present Personal

Experiences

Engines & Tools

Roblox Studio Roblox Studio Since 2017 (2016 logo is goated)
Godot Godot Since 2026
CLion CLion Since 2025
IntelliJ IDEA IntelliJ IDEA Since 2026
Rider Rider Since 2026
DataGrip DataGrip Since 2026

Languages

LuaU LuaU Since 2017
Intermediate
C++ C / C++ Since 2025
Beginner
Java Java Since 2026
Intermediate
GDScript GDScript Since 2026
Sorta Intermediate

Office Tools

Excel Excel Since 2026
Word Word Since 2026
Access Access Since 2026

GitHub Contributions

Contribution Graph GitHub contribution graph
GitHub Stats
GitHub

GitHub Stats

Live Data | Fetched From GitHub API

Calculating Contributions...

Outside Work

Codename Combat

Codename Combat

Game Director | UI Designer

My "not so" currently focused game. A chaotic fighting game on (formally) ROBLOX where you start with 3 items and 2 abilities. Our goal is to make it the most chaotic fighting game that we can make.

May 2025 | HIATUS Parafield Entertainment
Madison Night

Madison Night

Game Director | Builder

Set in 1987 in an underground salt mine facility. Your goal is to make as much energy as possible during your shift in the Synthetic Fusion Reactor. This game has been less focused on due to our departure on ROBLOX.

Jul 2024 | Hiatus Parafield Entertainment
Aquatic Research Facility

Aquatic Research Facility

Builder | Graphic Designer

Collaborating with the team at Discover! on one of their flagship experiences. Contributed directly to the environment through modeling and building, as well as handling graphic design work for the project. A huge thanks to TheGreekDev for the opportunity.

Late 2024 | Present Discover! Inc.
Subterranean Research Base

Subterranean Research Base

QA Testing | Formally Builder

Brought in as a builder during early development before transitioning into a QA role. Tested SRB v1.5 during active development, back when the project was still under its codename "Tempest Sonata." Identified and reported critical bugs across multiple builds, including during the Combustion update cycle. Thanks to Kikos for the trust. (I recommend checking the update out once it's released!)

Late 2024 | Present Discover! Inc.
Redline

Redline

Language Developer | Compiler

A transpiled systems language — Python-like syntax that compiles down to pure C++. Built for developers who want native performance without the complexity of a large C++ codebase.

2025 | Dormant Sunlight Foundation
Amberlink

Amberlink

Language Developer | VM & Compiler

A Java alternative with cleaner syntax and no boilerplate. Runs on the Amber Virtual Machine or compiles to a native binary. Everything good about Java — nothing that isn't.

2025 | Dormant Sunlight Foundation
Codename Overdrive

Codename Overdrive

Game Director | Developer

It's in progress but we aren't saying much. Check back later!

2026 | Present Parafield Entertainment

GitHub Contributions

MusMeta

MusMeta

Contributor

This project aims to provide a comprehensive solution for editing music file metadata, offering full library support and compatibility with various music file formats. The user-friendly interface makes it easy for users to edit music file metadata without any prior knowledge of music file formats.

August 23, 2026 Contributions: 1

Studios and Companies

Parafield

Parafield Studios

Founder and Director

My primary indie development studio focused on creating Roblox experiences. Starting out as a small fan-group to now a team based development studio.

Since 2017 Active
Subsidiary of Parafield
Sunlight

Sunlight Foundation

Founder and Director

Open-source languages and cloud infrastructure. Building what the community deserves.

Since 2026 Early Stage
Discover!

Discover! Incorporated

Part-Time Developer | Builder & QA

A small community dedicated on creating reactor-based experiences. Founded in 2015 by KikosVids.

Since 2024 Active

Let's talk.

Open to freelance work, collaborations, or just chatting about Computer Science or Game Dev. Interested? Shoot me an email!

batista@parafieldstudios.com Response Time is not guaranteed